New Coco Trailer Showcases Moments Worth Paying For New Coco Trailer Showcases Moments Worth Paying For
With the eagerly anticipated January 2018 release of the brand new adventure from Disney·Pixar, the Industry Trust are continuing their Moments Worth Paying For campaign to combat film piracy with an... New Coco Trailer Showcases Moments Worth Paying For

With the eagerly anticipated January 2018 release of the brand new adventure from Disney·Pixar, the Industry Trust are continuing their Moments Worth Paying For campaign to combat film piracy with an exclusive trailer for Coco.

With behind the scenes footage of the Pixar Studios animators at work, the exclusive trailer focuses on the hilarious and deeply emotive scenes that make us laugh, cry or jump for joy – unforgettable movie moments that must be seen in the very best quality on the big screen.

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The Industry Trust’s consumer education campaign continues to deliver the core message – inspiring audiences to choose the big screen experience. Like the others in the Moments Worth Paying For series, the trailer directs audiences to the industry-funded film search engine, FindAnyFilm.com, which signposts legal content sources, so they can book, buy and watch at their convenience.

To also get us excited for the film’s release, some of the key personnel working on the film had this to say;

Production Designer; Harley Jessup

“The vertical layout, nighttime setting and water base proved a brilliant canvas for the palette. “When Miguel arrives in this fantastical new world, we wanted it to be a vibrant explosion of color,” Jessup says. “For the Land of the Dead, Lee [Unkrich] described a vertical world of towers, contrasting with the flatness of Santa Cecilia. The lights and reflections are dazzling and there’s a crazy transportation system that connects it all.”

Director; Lee Unkrich

“Every bit of music that’s performed on screen is authentic,” says Unkrich. “We videotaped musicians playing each song or melody and strapped GoPros on their guitars so we could give the animators tons of reference footage for how their fingers move and play.”

Character Modelling & Articulation Lead; Michael Honsel

“According to character modelling and articulation lead Michael Honsel, the process of creating appealing skeletons involved several additional controls. “They need to move in ways that humans don’t, so we added controls in new places to allow animators to jiggle them, move their rib cages around and bow the bones.”

Disney·Pixar’s Coco comes to UK cinemas on Friday 19th January 2018 with advanced previews 13th & 14th of January

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Jon Dingle Editor

A film journalist, writer and a filmmaker in business for over 20 years. I am passionate about movies, television series, music and online games.