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Xbox Revenue Falls Again: 12 Takeaways From Microsoft’s July to September 2026 Results Xbox Revenue Falls Again: 12 Takeaways From Microsoft’s July to September 2026 Results
Microsoft's Xbox revenue fell about 2% to $5.38 billion in the July to September 2026 quarter, reported on 28 October, with hardware down 14%... Xbox Revenue Falls Again: 12 Takeaways From Microsoft’s July to September 2026 Results

By the Filmoria News Desk

Gears of War: E-Day official key art and logo, The Coalition's Xbox and PC release from 6 October 2026
Gears of War: E-Day, released 6 October 2026. Image credit: Xbox Game Studios / The Coalition (official Steam store art)

Microsoft reported on 28 October 2026 that Xbox revenue fell about 2% year on year to roughly $5.38 billion in the July to September 2026 quarter (its fiscal Q1 2027), with Xbox hardware revenue down 14% and content and services down 2% on weaker Game Pass and third-party sales. The same results showed Microsoft’s total revenue up 19% to $92.3 billion and Azure up 48%, so Xbox is now shrinking inside a company that is growing fast. For UK players, the context is a Series X that has cost £669.99 since 1 August and a Game Pass Ultimate tier cut to £16.99 a month in April.

Quick Facts

  • Report date: 28 October 2026 (Microsoft fiscal Q1 2027, covering July to September 2026)
  • Xbox revenue: about $5.38 billion, down roughly 2% year on year
  • Xbox content and services: down 2%, the fourth straight quarterly fall
  • Xbox hardware revenue: down 14%; console unit sales not disclosed
  • Microsoft total revenue: $92.3 billion, up 19%; Azure up 48% to $33.2 billion
  • Next quarter guidance: content and services up mid to high single digits; hardware down again
  • Xbox CEO: Asha Sharma, who replaced the retired Phil Spencer

In the UK

  • Console prices: since 1 August 2026, the Xbox Series X 1TB disc model costs £669.99 (was £499.99), the Series X Digital £619.99, the Series S 512GB £429.99 and the Series S 1TB £519.99.
  • Game Pass: Game Pass Ultimate has cost £16.99 a month in the UK since 21 April 2026 (down from £22.99); PC Game Pass is £10.99.
  • Call of Duty: Modern Warfare 4 (out 23 October 2026) did not launch on Game Pass in the UK or anywhere else.
  • Coming up: Grand Theft Auto VI launches on PS5 and Xbox Series X|S on 19 November 2026. UK pricing for that game is not covered in Microsoft’s results.

This is a ranked list of the 12 most important takeaways from Microsoft’s fiscal first-quarter 2027 results for Xbox, published on 28 October 2026. We ordered them by how much each one tells you about the health of the Xbox business, starting with the headline revenue figures and ending with what the next six months look like for UK players.

#TakeawayKey figurePeriod or dateDirection
1Total Xbox revenueAbout $5.38bn, down 2%July to Sept 2026Down
2Xbox hardware revenueDown 14%; units not disclosedJuly to Sept 2026Down
3Game Pass and third-party contentBoth lower; figures not disclosedJuly to Sept 2026Down
4First-party contentGrew; figure not disclosedJuly to Sept 2026Up
5Versus Microsoft’s forecastGuided mid-single-digit fall; actual 2%Guidance given July 2026Beat
6The losing streak4th straight content fallSince Oct to Dec 2025Down
7Azure versus Xbox$33.2bn vs about $5.38bnJuly to Sept 2026Gap widening
8UK console pricesSeries X up £170 to £669.991 August 2026Up
9The Sharma resetAbout 3,200 jobs; four studiosMemo of 6 July 2026Shrinking
10Game Pass price cutUltimate £22.99 to £16.9921 April 2026Cheaper
11Holiday quarter guidanceContent up mid to high single digitsOct to Dec 2026Up (forecast)
12Return-to-growth targetGrowth by end of FY27By June 2027Pending

1. Xbox Revenue Slips to About $5.38 Billion (Q1 FY27, Microsoft)

What makes it stand out: Xbox shrank again in a quarter where almost everything else at Microsoft grew by double digits.

Key data: Xbox revenue of about $5.38 billion for July to September 2026, down roughly 2% year on year, reported on 28 October 2026.

Why it matters: It’s the clearest single number on whether Asha Sharma’s turnaround is working, and the answer for now is “not yet, but it’s slowing”.

Start with the plain number, because the rest of this list hangs off it. Microsoft’s gaming arm brought in roughly $5.38 billion over the three months to 30 September. A 2% fall doesn’t sound dramatic on its own, and compared with the quarters before it, it isn’t. The April to June quarter closed at $4.983 billion, which several trackers flagged as the lowest Xbox total since the start of fiscal 2024, and the whole of fiscal 2026 ended with Xbox revenue down $1.7 billion, or 7%.

So the July to September figure is, in a narrow sense, a recovery. Revenue was up on the previous quarter and the year-on-year drop was the smallest in a while. But it still points the wrong way. None of the reports we checked carried a fresh comment from Satya Nadella specifically about games on this call. One report says Nadella has expressed confidence that Xbox can return to growth before the end of fiscal 2027, which runs to June 2027. That’s the bar the division is now being measured against, and a 2% fall is a long way from it with three quarters left.

Our read: this is a “less bad” quarter, not a good one. The fact that a 2% decline reads as progress tells you how rough the past year has been.

2. Hardware Revenue Falls 14%, and Microsoft Still Won’t Say How Many Consoles It Sold (Xbox Series X|S)

What makes it stand out: Hardware fell by double digits even after a worldwide price rise that should have pushed revenue per console up.

Key data: Xbox hardware revenue down 14% year on year for July to September 2026; console unit sales not disclosed.

Why it matters: Higher prices plus lower revenue strongly suggests fewer people are buying an Xbox, though Microsoft hasn’t confirmed the unit count.

This is the uncomfortable number. Microsoft raised Xbox Series X|S prices worldwide from 1 August 2026, so for two of the three months in this quarter each console sold brought in more money than it did a year earlier. Hardware revenue still dropped 14%. Microsoft attributed the fall to fewer consoles sold, and it didn’t say how many it shipped. Some outlets wrote this up as “console sales down 14%”, which is not quite right: 14% is the revenue figure, and with prices higher, the unit decline could well be steeper.

The trend is long. Hardware revenue fell 29% in July to September 2025, 32% in the October to December quarter, 33% in January to March 2026 and 13% in April to June. Add this quarter and that’s at least five consecutive double-digit drops. One analyst estimate put US console sales down 27% in September alone, though that’s a market-wide figure rather than an Xbox one.

There’s also a forecast built in. Microsoft’s chief financial officer Amy Hood had already said hardware would decline, and she has now said it will fall again in October to December. In other words, Microsoft isn’t even pretending the box under the TV is the growth story any more.

3. Game Pass and Third-Party Sales Both Fell (Xbox Content and Services)

What makes it stand out: Game Pass, the subscription Microsoft spent a decade building, is now named as a reason revenue went down.

Key data: Xbox content and services revenue down 2%, which Microsoft linked to lower third-party content and Game Pass revenue; no subscriber number or dollar figure for Game Pass was given.

Why it matters: Content and services is most of Xbox’s money, so weakness there matters far more than the hardware line.

Call of Duty: Modern Warfare 4 official header art and logo, released 23 October 2026
Call of Duty: Modern Warfare 4. Image credit: Activision / Infinity Ward (official Steam store art)

Content and services covers the stuff you buy and subscribe to: games sold through the Xbox store, Game Pass, add-ons and Microsoft’s own titles on every platform. It fell 2%, and Microsoft pointed at two culprits, lower revenue from third-party games and lower Game Pass revenue, partly offset by its own first-party titles.

The Game Pass part isn’t a huge surprise if you’ve followed the pricing. In April, Microsoft cut the price of Game Pass Ultimate (more on that at number 10), so each subscriber now pays less. It also stopped putting new Call of Duty games into Game Pass on day one, which takes away one of the biggest reasons to subscribe in October. Microsoft didn’t publish a subscriber figure, and nobody outside the company can tell you whether the number of members went up or down. What we can say is the money from it went down.

The third-party slide is harder to read. Fewer consoles sold means fewer people shopping in the Xbox store, and the July to September window was quieter than usual as publishers cleared space for October and November. Expect the third-party line to jump next quarter, when Modern Warfare 4 and Grand Theft Auto VI land.

4. First-Party Games Were the Only Line Growing (Xbox Game Studios, Bethesda, Activision)

What makes it stand out: Microsoft’s own games grew while almost every other part of Xbox shrank.

Key data: First-party content grew in July to September 2026 and partly offset the Game Pass and third-party decline; Microsoft didn’t give a figure, and one Spanish-language outlet described the growth as small.

Why it matters: It backs Microsoft’s decision to sell its games on PlayStation, Switch 2 and Steam rather than keep them Xbox-only.

Forza Horizon 5 official key art and logo, the Playground Games racer Xbox released on PlayStation 5
Forza Horizon 5. Image credit: Xbox Game Studios / Playground Games (official Steam store art)

Here’s the bit Microsoft will want you to notice. The games it makes itself, from Xbox Game Studios, Bethesda and Activision Blizzard, grew. That includes copies sold on rival machines. Forza Horizon 5, once a pure Xbox showpiece, has been on PS5 since 2025, and Call of Duty: Modern Warfare 4 launched on PS5, Xbox Series X|S, PC and Nintendo Switch 2 on 23 October 2026.

The size of the growth is the catch. Microsoft didn’t give a percentage, and LevelUp’s coverage called it “raquítico”, which roughly means puny. It also arrived in a quarter without a giant Xbox release. Gears of War: E-Day came out on 6 October, a week after the quarter closed, so its sales count towards October to December.

Still, the direction makes the case for the multiplatform plan. If the hardware is shrinking, the most valuable thing Microsoft owns is a back catalogue that sells wherever people already play. Our verdict: this is the line to watch, because it’s the one Sharma can actually control.

5. It Was Better Than Microsoft’s Own Forecast (Amy Hood’s July Guidance)

What makes it stand out: Xbox missed growth but beat its own expectations.

Key data: In July 2026, Hood told investors Xbox content and services would decline “mid-single digits” this quarter; the actual fall was 2%.

Why it matters: Investors judge divisions against guidance, so a smaller-than-expected drop buys Sharma’s team some time.

When Microsoft reported its April to June results at the end of July, Hood set a low bar. She said content and services revenue would decline in the mid-single digits, which in finance-speak means somewhere around 4% to 6%. It came in at 2%.

That’s a genuine beat, and it’s worth giving it its due. A 2% fall against a forecast of roughly 5% means a few hundred million dollars more than Microsoft had planned for. It’s the kind of result that lets an executive say the reset is on track without anyone laughing.

But a beat on a lowered forecast is the oldest trick in corporate reporting. Microsoft set expectations after cutting thousands of jobs, cutting Game Pass prices and pulling Call of Duty out of Game Pass. Clearing that bar is good. It doesn’t change the fact that, year on year, there’s less money coming in than there was in July to September 2025, a quarter that itself was only up 1% in content and services.

6. That’s Four Quarters in a Row for Content, and Longer for Hardware (FY26 to FY27)

What makes it stand out: The streak tells you this isn’t one bad quarter, it’s a full year of shrinking.

Key data: Content and services fell 5% (Oct to Dec 2025), 5% (Jan to Mar 2026), 10% (Apr to Jun 2026) and 2% (Jul to Sep 2026); hardware has fallen in every quarter of that run and the one before it.

Why it matters: Twelve months of decline across both halves of the business is what pushed Microsoft into the July reset.

Different outlets counted this streak differently. VGChartz called it the fifth straight quarter of Xbox revenue decline. Insider Gaming said content and services was down for the fourth consecutive quarter. Both can be true, depending on which line you count, so here’s the breakdown in plain terms.

Content and services last grew in July to September 2025, by 1%. Since then it has fallen four times: 5%, 5%, 10% and now 2%. Hardware has been worse for longer, with drops of 29%, 32%, 33%, 13% and now 14% across the last five quarters. Add the two together and total Xbox revenue has fallen year on year for five quarters running, which is where the “fifth straight” headlines come from.

The 10% fall in April to June was the low point, and this quarter’s 2% is the smallest drop in content since the decline began. If you’re an optimist, that’s a trend line bending upwards. If you’re not, it’s still a year without a single quarter of growth in the bigger half of the business.

7. Azure Now Earns More Than Six Times What Xbox Does (Microsoft Cloud)

What makes it stand out: This is the comparison that explains Microsoft’s patience, or lack of it, with Xbox.

Key data: Azure revenue grew 48% to $33.2 billion in July to September 2026, against Xbox’s roughly $5.38 billion; Microsoft Cloud revenue reached $63.9 billion, up 30%.

Why it matters: Inside a company growing at 19%, a division that shrinks is going to face hard questions every quarter.

Indiana Jones and the Great Circle official key art and logo from MachineGames and Bethesda
Indiana Jones and the Great Circle. Image credit: Bethesda Softworks / MachineGames (official Steam store art)

Microsoft disclosed Azure’s revenue as a standalone dollar figure for the first time in this report: $33.2 billion in a single quarter, up 48%. Do the sum and Azure alone brought in about 6.2 times as much as Xbox. Microsoft’s total revenue was $92.3 billion, so gaming is now under 6% of the company.

One report also put Microsoft’s capital spending for the quarter at $39.4 billion, mostly on data centres for AI. That’s more than seven times Xbox’s quarterly revenue going into servers in three months. You don’t need a finance degree to see where the company’s attention is.

This matters for players because it shapes every decision coming out of Redmond. Sharma came to Xbox from Microsoft’s AI side, not from games. The console price rise was blamed on memory costs driven by AI data centre demand. And when a business unit is this small next to the cloud, the bar for keeping it is profit, not prestige. Sharma has said publicly that Xbox is not for sale. Results like this are why people keep asking.

8. The UK Series X Now Costs £669.99 (Xbox Price Rise, 1 August 2026)

What makes it stand out: UK buyers have been hit with one of the biggest console price rises of this generation, and hardware revenue still fell.

Key data: From 1 August 2026, the Series X 1TB disc model went from £499.99 to £669.99, the Series X Digital from £449.99 to £619.99, the Series S 512GB from £299.99 to £429.99 and the Series S 1TB from £349.99 to £519.99.

Why it matters: A £170 jump on the flagship console makes it much harder for Xbox to win new UK players ahead of GTA VI.

Microsoft announced the rise in an Xbox Wire post on 25 June 2026, and it took effect worldwide on 1 August. The company blamed memory and storage component costs that it said had risen more than 2.5 times, driven by a global DRAM shortage linked to demand from AI data centres. In the US, Xbox prices had already gone up once, on 3 October 2025.

For the UK the numbers are stark. The Series X disc console is now £669.99, a rise of about 34%. The cheapest Series S has gone up by £130 to £429.99, which puts the entry-level Xbox within touching distance of what a Series X cost at launch in 2020. A couple of outlets reported slightly different UK figures, but the majority, including PureXbox’s price breakdown, line up on the ones above.

Put that next to item 2. Two of the three months in this quarter had the higher prices, and hardware revenue still fell 14%. That suggests buyers are walking away rather than paying up. Microsoft says hardware will fall again over Christmas, and the UK pricing makes that easy to believe.

9. Asha Sharma’s Reset: About 3,200 Jobs and Four Studios (Memo of 6 July 2026)

What makes it stand out: This is the first full quarter of results since the biggest restructuring in Xbox’s history.

Key data: Sharma’s “Resetting XBOX” memo of 6 July 2026 said “Our business today is not healthy”; about 1,600 roles went immediately, with roughly 3,200 planned across fiscal 2027, and four studios employing around 350 people between them are being spun out or sold.

Why it matters: Lower costs can lift profit even while revenue falls, which is likely how Microsoft will judge the reset first.

Senua's Saga: Hellblade II official key art, the 2024 game from Cambridge studio Ninja Theory
Senua’s Saga: Hellblade II. Image credit: Xbox Game Studios / Ninja Theory (official Steam store art)

Sharma took over after Phil Spencer retired from Microsoft following 38 years at the company. Spencer had run Xbox since 2014 and built it around Game Pass and roughly $77 billion of acquisitions, including Activision Blizzard. Sharma’s first big move was a memo that didn’t soften anything. Reports agree that about 1,600 positions were cut straight away, with the total heading towards 3,200 over the fiscal year that runs to June 2027.

Four studios are leaving Xbox ownership. Reports differ on the exact list, which is why we’re careful here. One account says Double Fine and Compulsion Games are going independent while Ninja Theory, the Cambridge studio behind Hellblade, and Undead Labs are moving to new owners. Microsoft hasn’t confirmed every name in the reports we saw, so treat that list as reported rather than settled.

The strategy is fewer, bigger games, with Sharma focusing on franchises such as Halo and The Elder Scrolls. This quarter is the first one that carries the full effect of those cuts. Revenue didn’t grow, but the cost base is now much lower, and that’s the part of the reset Microsoft’s investors will look at first.

10. Cheaper Game Pass, but No More Day-One Call of Duty (Game Pass Changes, 21 April 2026)

What makes it stand out: Microsoft cut the price of its own subscription, a rare move for any streaming or subscription service.

Key data: From 21 April 2026, Game Pass Ultimate in the UK dropped from £22.99 to £16.99 a month and PC Game Pass from £13.49 to £10.99; Essential and Premium tiers stayed the same, and new Call of Duty games stopped launching on Game Pass on day one.

Why it matters: It’s the main reason Game Pass revenue fell this quarter, and the trade-off could decide whether subscriptions recover.

Some context on the price. In October 2025, Ultimate went up by about 50%, to £22.99 in the UK. Six months later, under Sharma, it came back down to £16.99. That’s still above where it was before the rise, but it was widely welcomed by players.

The catch was Call of Duty. Starting with Modern Warfare 4, new Call of Duty games no longer join Game Pass Ultimate or PC Game Pass at launch. Reports say they’ll arrive around the following holiday, so roughly a year later. Modern Warfare 4 launched on 23 October 2026 as a full-price purchase only, and Xbox sent reminders to Game Pass members that it wouldn’t be in the library. Eligible members were offered a discount on the Vault Edition instead.

The logic is simple enough. Call of Duty sells tens of millions of copies at full price, and putting it into a cheaper subscription was costing Microsoft sales. The quarter we’re looking at is the first full one with the lower price, so the Game Pass dip is partly by design. The real test comes now: whether Modern Warfare 4’s full-price sales more than make up for what Game Pass gives up.

11. The Holiday Quarter Is Meant to Turn It Around (Gears of War: E-Day, Modern Warfare 4, GTA VI)

What makes it stand out: Microsoft has forecast growth for October to December, and it’s betting on three huge launches.

Key data: Hood guided Xbox content and services up mid to high single digits for October to December 2026, driven by the timing of first and third-party launches; Gears of War: E-Day launched 6 October, Modern Warfare 4 on 23 October and Grand Theft Auto VI arrives on 19 November.

Why it matters: If content doesn’t grow in a quarter with these three releases, it’s hard to see when it would.

Microsoft has rarely had a better-lined-up Christmas. Gears of War: E-Day launched on 6 October on Xbox Series X|S, PC and Game Pass, with Premium Edition owners getting in from 1 October. On Steam it peaked at 31,517 concurrent players, which beat the Gears 5 record, according to PC Games Hardware. That’s solid for a series that has always lived mostly on Xbox and Game Pass, where player numbers aren’t public.

Then came Modern Warfare 4 on 23 October. Early Steam numbers looked strong, with one report putting the launch peak above 227,000 concurrent players, around double Black Ops 7’s. There’s a caveat: the game runs through a shared Call of Duty app on Steam, so that figure blends in other Call of Duty titles. Market analysts Alinea estimated close to 450,000 Steam copies and about $25 million in revenue before launch. Windows Central, though, reported Xbox player counts down 32%.

Finally, Grand Theft Auto VI arrives on PS5 and Xbox Series X|S on 19 November. Microsoft doesn’t make it, but every Xbox copy sold through the Xbox store counts towards third-party content. Our verdict: if Xbox doesn’t post growth in this quarter, the reset has a much bigger problem than a soft summer.

12. The Real Deadline Is June 2027 (Microsoft’s Return-to-Growth Target)

What makes it stand out: Xbox leadership has put a public date on its recovery.

Key data: In July 2026, Sharma said Xbox expects to “return to growth” by this time next year; one report says Nadella has expressed confidence it will happen before fiscal 2027 ends in June 2027. Fable, delayed in May, is now due in February 2027.

Why it matters: A public target means the next three earnings reports will be read as a pass or fail on Sharma’s plan.

Halo Infinite official key art and logo, one of the Xbox franchises Asha Sharma has said she will prioritise
Halo Infinite. Image credit: Xbox Game Studios / Halo Studios (official Steam store art)

When Microsoft reported its April to June results, Sharma said Xbox expected to return to growth by the same point a year later. That puts the finish line at the results covering April to June 2027. This quarter’s 2% fall is one step closer. October to December is forecast to grow. After that, the calendar gets thinner.

The big first-party game early next year is Fable from Playground Games. Xbox delayed it on 29 May 2026 from autumn 2026 into February 2027, partly to avoid launching near GTA VI and the new Call of Duty. It’s a brand-new take on a beloved British series, it’s made in Leamington Spa, and it could be the clearest early test of whether Xbox’s own games can carry the business.

Two things are worth watching for UK players. First, whether Microsoft does anything about hardware pricing, because £669.99 for a Series X is a hard sell in a cost-of-living squeeze. Second, whether Game Pass grows back now that the price is lower. Neither point was addressed in detail in the latest results. Our verdict on the quarter overall: steadier, smaller, not yet healthy.

Where Xbox Stands Now

Take the 12 points together and the shape is clear. Xbox is a smaller business than it was a year ago, it has fewer staff, and it sells fewer consoles at higher prices. Its own games are still growing, Game Pass is cheaper and less central, and the decline has slowed to 2%. Microsoft has picked its moment for a recovery: a holiday quarter with Gears of War: E-Day, Modern Warfare 4 and GTA VI, then Fable in February. The next report, due around late January 2027, will show whether that bet paid off. The industry’s wider mood isn’t helping, either, after EA closed BioWare and cancelled the next Mass Effect only a week before these results.

Sources: Vested Finance on Microsoft’s Q1 FY27 results; Shacknews on Xbox hardware revenue; iPhone in Canada on Game Pass and Xbox revenue; GodisaGeek on the April to June 2026 quarter; PureXbox on UK console prices; PureXbox on Game Pass prices.

Frequently Asked Questions

How much money did Xbox make in July to September 2026?

Xbox made about 5.38 billion US dollars in July to September 2026, down roughly 2% on the same quarter a year earlier, according to Microsoft’s results published on 28 October 2026.

Why did Xbox revenue go down this quarter?

Xbox revenue went down because hardware revenue fell 14% and content and services fell 2%, which Microsoft linked to lower Game Pass and third-party game revenue, partly offset by growth in its own first-party games.

How many Xbox consoles did Microsoft sell?

Microsoft did not say how many Xbox consoles it sold; it only reported that Xbox hardware revenue fell 14% year on year because fewer consoles were sold.

How much is an Xbox Series X in the UK now?

The Xbox Series X 1TB disc console costs 669.99 pounds in the UK since 1 August 2026, up from 499.99 pounds, while the Series X Digital costs 619.99 pounds.

How much does Game Pass Ultimate cost in the UK?

Game Pass Ultimate costs 16.99 pounds a month in the UK, after Microsoft cut it from 22.99 pounds on 21 April 2026.

Is Call of Duty Modern Warfare 4 on Game Pass?

No, Call of Duty: Modern Warfare 4 did not launch on Game Pass when it came out on 23 October 2026, and reports say new Call of Duty games will join Game Pass Ultimate around a year after release.

How many people did Xbox lay off in 2026?

Xbox cut about 1,600 roles immediately after Asha Sharma’s memo of 6 July 2026, with roughly 3,200 job cuts planned across Microsoft’s fiscal year to June 2027.

Who is the CEO of Xbox now?

Asha Sharma is the CEO of Xbox, having replaced Phil Spencer, who retired after 38 years at Microsoft.

Is Microsoft selling Xbox?

No, Asha Sharma has said publicly that Xbox is not for sale, although Microsoft is spinning out or selling four of its studios as part of its 2026 reset.

When will Xbox return to growth?

Microsoft expects Xbox content and services revenue to grow by mid to high single digits in October to December 2026, and Asha Sharma has said the division aims to return to growth by mid-2027.

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Scott Prescott, Filmoria

Scott Prescott Writer/Contributor @ Filmoria.co.uk

Scott, or Prescott (Depending on which level of association you stand) is an avid film fan, comic reader, writer and video producer. Regularly and deftly expressing his disdain of modern film. But the way to his heart is through shared love of Coen Brothers movies, highly tensed thrillers and Star Wars.